RESIDENT EVIL 7

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RESIDENT EVIL 7: BIOHAZARD

Resident Evil returns with a new part and new factors that make us puzzled if we call it a new part or a somewhat complementary part. Where the game takes you on a trip to an abandoned house in search of your beloved Mia, who disappeared 3 years ago on a business trip. After these years, you are sent a message telling you not to look for it and to move away. But Ethan's character ignores this request and goes to the email address provided by Mia.

From here she begins a 15-hour journey to discover the truth about the disappearance of Mia and the secret who is hiding in this house. During your experiment, you will discover that the story becomes clearer over time and at a constant speed at first. Then you discover that the story becomes rather exaggerated or bored. For example, at the beginning of the game, Mia cut off Ethan's hand, but the reaction in the vocal representation was almost nonexistent. Even when you spray the First Aid Liquid on it you will find that there is no sound or no pain. The dialogues in the game in general are lacking in the sense of horror and surprise of what is happening around the characters. Resident Evil 7: Biohazard will remind you of the initial Resident Evil in the series. In terms of the way you save the game and the boxes where you can store your items, doors that open only with certain keys have signs similar to the signs on the doors and some puzzles.
RESIDENT EVIL 7
RESIDENT EVIL 7



Whether you are a quick-hearted person or a strong heart, the game contains some sections that will make you jump from your places. But you will get used to it over time or at other times you will be able to predict it. As for the blood and the disgusting things, I felt that it had been used too much to be funny rather than disgusting. Apart from the four evil characters in the game, you do not deal with many enemies and this is somewhat disappointing. And even the gas game, the difficulty is almost nil and sometimes take the game with your hand to solve these puzzles in videos you find around the house and this kills the pleasure of knowing your solution to your own diligence.

Contrary to what people think, taking Resident Evil 7: Biohazard to the first person perspective will make the game an adventure game. This thing fits in with the sense of horror and excitement offered to you in the game. I found the game more enjoyable and I play it without using the VR. This is not the reason why you do not have to use the VR for long periods of time, but because in the VR phase, the sense of mystery and surprise disappears when someone attacks you from the back or when someone jumps out of nowhere. So that you will find there are black breaks between the shot and the shot, which alert you to the occurrence of something and destroy the sense of horror and surprise. The graphics of the game reminded me to a large extent of the Silent Hill Hills (PGT) released in 2015.

Finally

Resident Evil 7: Biohazard returns to its splendor in terms of horror and excitement. But with a story that is consumed, gas is very easy, enemies are limited, and playing time is long and long.













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